<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>MaterialLayerInfo</class>
 <widget class="QWidget" name="MaterialLayerInfo">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>753</width>
    <height>429</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Form</string>
  </property>
  <layout class="QVBoxLayout" name="verticalLayout_2">
   <item>
    <layout class="QVBoxLayout" name="verticalLayout">
     <item>
      <layout class="QGridLayout" name="gridLayout_6">
       <item row="1" column="0">
        <widget class="QLabel" name="label">
         <property name="text">
          <string>Layer type:</string>
         </property>
         <property name="buddy">
          <cstring>isTextureBlock</cstring>
         </property>
        </widget>
       </item>
       <item row="1" column="1">
        <layout class="QGridLayout" name="gridLayout_2">
         <item row="0" column="2">
          <widget class="QRadioButton" name="isFloatBlock">
           <property name="text">
            <string>Float</string>
           </property>
          </widget>
         </item>
         <item row="0" column="1">
          <widget class="QRadioButton" name="isColorBlock">
           <property name="text">
            <string>Color</string>
           </property>
          </widget>
         </item>
         <item row="0" column="0">
          <widget class="QRadioButton" name="isTextureBlock">
           <property name="text">
            <string>Texture</string>
           </property>
           <property name="checked">
            <bool>false</bool>
           </property>
           <property name="autoExclusive">
            <bool>true</bool>
           </property>
          </widget>
         </item>
         <item row="0" column="3">
          <spacer name="horizontalSpacer">
           <property name="orientation">
            <enum>Qt::Horizontal</enum>
           </property>
           <property name="sizeHint" stdset="0">
            <size>
             <width>40</width>
             <height>20</height>
            </size>
           </property>
          </spacer>
         </item>
        </layout>
       </item>
       <item row="2" column="0">
        <widget class="QLabel" name="label_5">
         <property name="text">
          <string>Texture file:</string>
         </property>
         <property name="buddy">
          <cstring>TexturePath</cstring>
         </property>
        </widget>
       </item>
       <item row="2" column="1">
        <widget class="QLineEdit" name="TexturePath">
         <property name="readOnly">
          <bool>true</bool>
         </property>
        </widget>
       </item>
       <item row="2" column="2">
        <widget class="QToolButton" name="toolButton_2">
         <property name="enabled">
          <bool>true</bool>
         </property>
         <property name="text">
          <string>...</string>
         </property>
        </widget>
       </item>
       <item row="3" column="0">
        <widget class="QLabel" name="label_2">
         <property name="text">
          <string>Texture name:</string>
         </property>
        </widget>
       </item>
       <item row="3" column="1">
        <widget class="QLineEdit" name="textureName"/>
       </item>
      </layout>
     </item>
     <item>
      <layout class="QGridLayout" name="gridLayout">
       <item row="0" column="0">
        <widget class="TextureInformation" name="textureInformationWidget" native="true">
         <property name="enabled">
          <bool>false</bool>
         </property>
        </widget>
       </item>
       <item row="0" column="1">
        <widget class="TextureLodInformation" name="textureLodInformationWidget" native="true">
         <property name="enabled">
          <bool>false</bool>
         </property>
        </widget>
       </item>
       <item row="1" column="0">
        <widget class="ColorInformation" name="colorInformationWidget" native="true">
         <property name="enabled">
          <bool>false</bool>
         </property>
        </widget>
       </item>
       <item row="1" column="1">
        <widget class="FloatInformation" name="floatInformationWidget" native="true">
         <property name="enabled">
          <bool>false</bool>
         </property>
        </widget>
       </item>
      </layout>
     </item>
    </layout>
   </item>
  </layout>
 </widget>
 <customwidgets>
  <customwidget>
   <class>TextureInformation</class>
   <extends>QWidget</extends>
   <header>textureinformation.h</header>
   <container>1</container>
   <slots>
    <slot>textureLoaded(int)</slot>
   </slots>
  </customwidget>
  <customwidget>
   <class>TextureLodInformation</class>
   <extends>QWidget</extends>
   <header>texturelodinformation.h</header>
   <container>1</container>
   <slots>
    <slot>textureLoaded(int)</slot>
   </slots>
  </customwidget>
  <customwidget>
   <class>ColorInformation</class>
   <extends>QWidget</extends>
   <header>colorinformation.h</header>
   <container>1</container>
  </customwidget>
  <customwidget>
   <class>FloatInformation</class>
   <extends>QWidget</extends>
   <header>floatinformation.h</header>
   <container>1</container>
  </customwidget>
 </customwidgets>
 <resources/>
 <connections>
  <connection>
   <sender>toolButton_2</sender>
   <signal>released()</signal>
   <receiver>MaterialLayerInfo</receiver>
   <slot>textureOpen()</slot>
   <hints>
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    </hint>
   </hints>
  </connection>
  <connection>
   <sender>MaterialLayerInfo</sender>
   <signal>setTexturePath(QString)</signal>
   <receiver>TexturePath</receiver>
   <slot>setText(QString)</slot>
   <hints>
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    </hint>
   </hints>
  </connection>
  <connection>
   <sender>MaterialLayerInfo</sender>
   <signal>textureLoaded(int)</signal>
   <receiver>textureInformationWidget</receiver>
   <slot>textureLoaded(int)</slot>
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   </hints>
  </connection>
  <connection>
   <sender>MaterialLayerInfo</sender>
   <signal>textureLoaded(int)</signal>
   <receiver>textureLodInformationWidget</receiver>
   <slot>textureLoaded(int)</slot>
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    </hint>
   </hints>
  </connection>
  <connection>
   <sender>isTextureBlock</sender>
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   <receiver>textureInformationWidget</receiver>
   <slot>setEnabled(bool)</slot>
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  </connection>
  <connection>
   <sender>isColorBlock</sender>
   <signal>toggled(bool)</signal>
   <receiver>colorInformationWidget</receiver>
   <slot>setEnabled(bool)</slot>
   <hints>
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   </hints>
  </connection>
  <connection>
   <sender>isFloatBlock</sender>
   <signal>toggled(bool)</signal>
   <receiver>floatInformationWidget</receiver>
   <slot>setEnabled(bool)</slot>
   <hints>
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  </connection>
  <connection>
   <sender>isTextureBlock</sender>
   <signal>toggled(bool)</signal>
   <receiver>textureLodInformationWidget</receiver>
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  </connection>
  <connection>
   <sender>isTextureBlock</sender>
   <signal>toggled(bool)</signal>
   <receiver>label_5</receiver>
   <slot>setEnabled(bool)</slot>
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  </connection>
  <connection>
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  </connection>
  <connection>
   <sender>isTextureBlock</sender>
   <signal>toggled(bool)</signal>
   <receiver>toolButton_2</receiver>
   <slot>setEnabled(bool)</slot>
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  </connection>
 </connections>
 <slots>
  <signal>setTexturePath(QString)</signal>
  <signal>textureLoaded(int)</signal>
  <slot>textureOpen()</slot>
 </slots>
</ui>
